27 Jan
  • By AJ Ryan
  • Cause in

Thoughts on Accessibility Issues with VR

“In partnership with Lucasfilm ILMxLAB, the Disability Visibility Project™ is conducting an online survey for people with disabilities about VR (virtual reality).” I filled out their survey here at https://disabilityvisibilityproject.com/2017/01/03/vr/, and I encourage anyone that can fill this survey out to please do so. One survey question asked about major accessibility issues with VR. I […]

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17 Jan
  • By Brian Conklin
  • Cause in

She Remembered Caterpillars is Beautifully Accessible

A ‘fungipunk’ fantasy with an intriguing, exotic setting await players in one of the most satisfying puzzlers in years. She Remembered Caterpillars is all about combining adorable little fungus friends, matching colors and shapes to gates and bridges, and finding out what caused the world to get to the state it’s in. The game does […]

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12 Jan
  • By AbleGamers Charity
  • Cause in

AbleGamers Sponsors Game Developer with Disabilities to join Train Jam

  Have you heard about Train Jam? It’s an amazing journey for developers, led by Adriel Wallick and John Lindvay, from Chicago to San Diego, culminating at the annual Game Developers Conference. You get to see some of America’s most beautiful sites, all while developing a game with your closest 300+ indie devs and a […]

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Kids playing video games
10 Jan
  • By AbleGamers Charity
  • Cause in

Recap 2016 – Onward to 2017

2016 was an amazing year for game accessibility and the AbleGamers charity. We saw new heights to the awareness levels for gamers with disabilities and more recognition than ever before. We started the Expansion Pack program to give rehabilitation centers, long-term living facilities, and care homes entire setups with cutting-edge assistive technology, the latest games, […]

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