20 Feb
  • By Gregory Haynes
  • Cause in

The Potency of Unity: An Open Letter from A Gamer of Color

Just over a month after I began working with AbleGamers, I was asked by someone what it meant for me to be a black individual in the gaming industry and I admit, the question caught me off-guard. Not because I hadn’t thought of inclusion in the gaming space (both in video game companies and the […]

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18 Feb
  • By Erin Hawley
  • Cause in

The Super Bowl Ad That Spoke for Millions

If you ask anyone who watched the Super Bowl what their top moment was, many would say the ad for the Xbox Adaptive Controller (XAC). It was certainly mine. Seeing kids with physical disabilities enjoying games with their friends — their faces lit up with smiles — was something I never thought I’d see on […]

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ablegamers xbox
18 Feb
  • By Prin DeJesus
  • Cause in

Finding Games That Fit

In this day and age, you’d think your friends could play any of the most popular video games out there; sometimes, that’s far from reality. There’s been plenty of times where my friends and I get hyped for a game after seeing a trailer and gameplay demo. Sometimes we’re lucky and can participate in a […]

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18 Feb
  • By Kevin Casper
  • Cause in

Why the Xbox Adaptive Controller Super Bowl Ad Meant So Much For AbleGamers

  Did you see it?! The Xbox Adaptive Controller was featured in a Super Bowl LIII commercial thanks to our friends at Microsoft! If you didn’t already know, the Xbox Adaptive Controller (XAC) developed in partnership with the Xbox Accessibility team, some of us at The AbleGamers Charity, some of our favorite gamers, and other […]

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13 Feb
  • By Brian Conklin
  • Cause in

AbleGamers Launches Accessible.Games Website to Connect Disabled Gamers and Developers

In the process of pushing accessibility practices further, AbleGamers began a new program to bring people with disabilities and game developers closer than ever before. AbleGamers revealed their new site Accessible.Games to give developers multiple resources for creating more accessible games, as well as giving people with disabilities a direct line to game developers to […]

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