• By Neesa Sunar
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  It was 1990 when my mother got me my first console: a Super Nintendo Entertainment System. I was five years old. When we plugged it in, bright cartoonish colors.
  • By Prin DeJesus
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With her recent promotion to Director of Engineering for AbleGamers, Jessie Hall has continued her work pushing gaming accessibility even further in her many years of development. We got a few minutes of time out of her.
  • By Catherine Brody
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While thinking of what topic to write about, I noticed PTSD being a frequent topic within the news of the world as well as within the world of gaming. It’s been a topic I’ve wanted to cover..
  • By Javy Gwaltney
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Hardware remains to be a key point in the fight for accessibility in the video game industry. This past week, AbleGamers and ATmakers revealed a victory for making video games truly for everyone: The Freedom Wing. The.
  • By Gregory Haynes
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Author’s Note, Updated 6/4/2020: I wrote this open letter about a year and a half ago. Today, I circle back to this letter, in the wake of the murder of George Floyd, continuing a tradition infused in.