In April 2017 we kicked off the AbleGamers Player Panels, a way for gamers with disabilities to have their voice heard in research and development of games.  Since that time, we have been working with the University of York to build the process carefully involving gamers and gaming companies to make sure we get it right.  Here is a what we have done so far, and where we are going next:

So from beginning to end, it has taken us under a year to get the Player Panels up and running.  We had our first major game studio request 20 players to work with in February 2018 which was a big success.

Thanks to everyone for the support we have had for Player Panels!