This one-of-a-kind event transcends geographical boundaries, bringing together an extraordinary community of gamers, content creators, advocates, and industry leaders in an interactive virtual setting
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Sounds Like Representation
Have you ever met someone and, as you get to know them, find yourself in a perpetual state of astonishment? That’s how I’ve been feeling as I’ve gotten to know Eddy Webb (with a “y”), a self-described “writer, designer, producer,…
Respecting your Limits
Filthy Casual. Fake Gamer. Poser. That’s just a few of the names I’ve been called by self-proclaimed “hardcore” gamers. This is nothing new for me. I’ve been derided for the types of games I play and the way I play…
The Cost Of Immersion In Games
I’ve been playing the AC games since 2012, when I started PC gaming after I got a new desktop in grad school. The Assassin’s Creed games were hard for me, but when I finished them, the experience was deeply satisfying.…
Sekiro and the “Git Gud” Debate
Submitted by Kevin Casper We’ve all seen the hysteria on Twitter. But isn’t that the problem; the fact that there’s hysteria in the first place? Sekiro: Shadows Die Twice is the latest game by the critically-acclaimed developer From Software, the…
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AbleGamers Attends Ohio Business of Games Summit in Athens, Ohio
On September 14th, 2017, AbleGamers attended the first Ohio Business of Games Summit, held at Ohio University in Athens Ohio. This event was hosted by the Ohio University Gaming Research and Immersive Design Lab alongside the Ohio University Center for…
Switch Accessibility Evaluation
The Nintendo Switch does a lot of things. It can transition from being a home console to a portable handheld and split itself apart to let friends jump into a game alongside you. Unfortunately, it does none of these things…
MidBoss: Making an Accessible Game Solo
MidBoss, a possession-based, traditional, turn-based roguelike will have just come out when this is posted. It’s a game that I made mostly by myself over the course of four and a half years, creating the engine, graphics, sounds, and all…