The Nintendo Switch does a lot of things. Â It can transition from being a home console to a portable handheld and split itself apart to let friends jump into a game alongside you. Â Unfortunately, it does none of these things…
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MidBoss: Making an Accessible Game Solo
MidBoss, a possession-based, traditional, turn-based roguelike will have just come out when this is posted. It’s a game that I made mostly by myself over the course of four and a half years, creating the engine, graphics, sounds, and all…
Unlocking Colorblind Accessibility in Puzzle Games through Attrition and Code
Last year, I wrote about colorblind accessibility in Sega Saturn games. Puyo Puyo Tsuu was one of the games I highlighted as being inaccessible for colorblind gamers. I mentioned how Puyo Puyo Tetris improved the shape and definition of the…
MLB The Show 17 Continues To Deliver Accessible Excellence
Every year, Sony Interactive Entertainment’s MLB The Show consistently brings an absurdly authentic Major League Baseball experience mixed with a top of the line suite of accessibility options. MLB The Show 17 is no exception to that standard, though this…
The Legend of Zelda: Breath of the Wild is Full of Adventure and Lacking Accessibility
Nintendo bet big on The Legend of Zelda: Breath of the Wild to usher in the Switch as the next big innovation in gaming technology, and fortunately it looks like they have a smash hit on their hands. When The…
A Train, a Jam, And GDC: AbleGamer’s Fellow Tells Their Adventure
“We’d like to help you take a train up to GDC while making a game.” I’ve done plenty of game jams before, but on a train? I’ve never been on a train before and had many questions regarding taking a…
AbleGamers Staff Brings Accessible Gaming Technology to CSUN 2017
This year, for the 2017 CSUN Assistive Technology Conference, Level Access (Formerly known as SSB Bart Group) and The Ablegamers Charity teamed up for the official launch of their partnership to bring accessible gaming to the conference. Throughout the week,…
Xbox Accessibility Update brings Copilot, Accessibility API, and More
Last week, Team Xbox rolled out a new update for Xbox One that included a host of new and exciting accessibility features that the team at AbleGamers was honored to be a part of. Team Xbox has been a leader…
FCC Accessibility Waiver Extension for Video Games
Did you know that accessibility in video games are partly regulated by the United States Federal Communication Commission? Back on October 8. 2010, then-President Obama signed the Twenty-First Century Communications and Video Accessibility Act of 2010, known shortly as CVAA.…
Virtual Reality: New Technology, New Challenges
Virtual Reality, otherwise known as VR, promises truly immersive experiences for players. Games like “Job Simulator” allow gamers to experience different occupations, albeit in a humorous manner, while “Eagle Flight” lets you see Paris like you never have before: through…