29 Sep
  • By Brian Conklin
  • Cause in

AbleGamers Attends Ohio Business of Games Summit in Athens, Ohio

On September 14th, 2017, AbleGamers attended the first Ohio Business of Games Summit, held at Ohio University in Athens Ohio. This event was hosted by the Ohio University Gaming Research and Immersive Design Lab alongside the Ohio University Center for Entrepreneurship. The purpose of the summit was to look at the medium of gaming through […]

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22 Aug
  • By Amy Kneepkens
  • Cause in

Top Five Accessible Games Found at E3 2017

June marked what I personally see as the start of convention season, at least here in the United States. Amongst the many events going on, E3, the Electronic Entertainment Expo took place in Los Angeles, California for almost a week. This was my second year getting to attend for AbleGamers, and it was fun and […]

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07 Jun
  • By Amy Kneepkens
  • Cause in

AbleGamers Attends Destiny 2 Premier Event

This month, Global Accessibility Awareness Day took place, an important day for the advancement of accessibility in the world around us. This year I spent it at the Bungie event unveiling of  Destiny 2, which will be available on PS4 and PC later this year. Walking into the room you could feel the excitement, the […]

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07 Jun
  • By Josh Zirl
  • Cause in

Switch Accessibility Evaluation

The Nintendo Switch does a lot of things.  It can transition from being a home console to a portable handheld and split itself apart to let friends jump into a game alongside you.  Unfortunately, it does none of these things with any concern for accessibility. The system’s options contain zero accessibility features.  The closest it […]

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24 Apr
  • By Joseph Giampapa
  • Cause in

MLB The Show 17 Continues To Deliver Accessible Excellence

Every year, Sony Interactive Entertainment’s MLB The Show consistently brings an absurdly authentic Major League Baseball experience mixed with a top of the line suite of accessibility options. MLB The Show 17 is no exception to that standard, though this year’s entry also comes equipped with some of the biggest changes the franchise has seen […]

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24 Feb
  • By AJ Ryan
  • Cause in

My Year With The Sega Saturn

In my final year of college, I realized that I had surprisingly little knowledge on the Sega Saturn. Sure, I knew its top games and basic hardware, but not much else; especially compared to my knowledge of the Sega Genesis and Dreamcast. I decided I would dedicate my final year of college to the Saturn; […]

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21 Feb
  • By Brian Conklin
  • Cause in

Finding Serenity in Hidden Folks

When the world feels overwhelming, it’s difficult to get back on course. It may be outside influences from the world starting to affect daily life, or maybe it’s just a personally busy time with work and family and all sorts of small tasks keeping oneself from getting proper rest and relaxation. With so much going […]

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13 Feb
  • By Josh Zirl
  • Cause in

New Accessibility Features Make Deathstate Stand Out

I originally purchased Deathstate because one of the top user reviews at the time said that they had contacted the developer (Workinman Interactive) about the limited controls and they added in mouse movement just for him.  To my delight, it turned out that the game itself had the added bonus of being unique, fun, and […]

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03 Feb
  • By AJ Ryan
  • Cause in

Accessibility Analysis of the NES Classic

I love retro games. Despite being born the same year the Atari Jaguar released, I’ve always enjoyed playing games on consoles before my time, such as the NES and Genesis. Even today, I still buy games for many systems released back then. When I saw Nintendo was making a miniature NES, I knew I had […]

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