June marked what I personally see as the start of convention season, at least here in the United States. Amongst the many events going on, E3, the Electronic Entertainment Expo took place in Los Angeles, California for almost a week. This was my second year getting to attend for AbleGamers, and it was fun and […]
MidBoss, a possession-based, traditional, turn-based roguelike will have just come out when this is posted. It’s a game that I made mostly by myself over the course of four and a half years, creating the engine, graphics, sounds, and all of the code. My name is Emma Maassen, but you can call me Eniko. I’m […]
Small Radios Big Televisions is, for the most part, a very tranquil, point-and-click puzzle game. The particulars of the story are a large part of the rather short game (I completed it in a little over 90 minutes), so I won’t go into much detail here. Suffice it to say that you are tasked with […]
The AbleGamers Charity is doing our first ever DAY LONG workshop on Includification. CHI PLAY is an international and interdisciplinary conference (by ACM SIGCHI) for researchers and professionals across all areas of play, games and human-computer interaction (HCI). We call this area “player-computer interaction.” The goal of the conference is to highlight and foster discussion […]
Alex James Ryan (AJ) has always been unique. He grew up playing video games, watching Cartoon Network and Pokémon, normal interests for a boy growing up in the late 1990’s and early 2000’s. Unlike most children, he grew up relying on his feet to do the things a person’s hands normally would. Disabled from birth, […]
Harpers Ferry, WV (June 1, 2016) – AbleGamers – the leading charity and organization wielding the power of gaming to break down the barriers of economic and social isolation for people with disabilities – is thrilled to announce a winner has been chosen for the first AbleGamers Fellowship.