• Skip to main navigation
  • Skip to main content
  • Skip to footer
AbleGamers 20 years changing lives logo

AbleGamers

The Worlds Largest Charity for Gamers with Disabilities.

  • About
    • History Of Adaptive Tech
    • Our Team
    • Events
    • Newsroom
  • Our Work
    • Peer Counseling
    • Professional Development
      • Developers – Make Your Game More Accessible
  • Our Impact
    • Our Impact
  • Ways to Give
    • Donate Now
    • Level Up-Donate Monthly
    • Fundraise
    • Planned Giving
  • Our Story
    • Mark Barlet, Founder
    • Looking Ahead – 2022 and Beyond
    • Ambassadors
    • Our Sponsors
  • Skip to menu toggle button
  • Donate
  • Shop

Tag: newsletter

What AbleGamers Has Been Up To For May 2019

  [embedyt] https://www.youtube.com/watch?v=-BMmzHIXjOA[/embedyt]   AbleGamers has had another busy month! Besides the wonderful work with developers all across the industry to help push accessibility, all of the grants sent out to get people into gaming, we’ve also made a few…
Continue reading…
Posted on: May 21, 2019 Last updated on: May 20, 2019 Written by: Brian Conklin

AbleGamers Community Feature: SkizzleTheWicked

For this month’s AbleGamers Community Feature, we wanted to do something a little different, so we handed the mic right to our community member, Ronnie. Ronnie has a story worth sharing straight from his heart, and we let him do…
Continue reading…
Posted on: November 14, 2018 Last updated on: November 14, 2018 Written by: AbleGamers

Cosplay ideas for Halloween or your Favorite Conference!

All right spooks and ghouls, the time is here. It’s Halloween month! That means time for pumpkins, candy corn, and costumes galore. So, in the spirit of the season we bring to you some ideas of cosplays, because everyone can…
Continue reading…
Posted on: October 25, 2017 Last updated on: October 25, 2017 Written by: Amy Kneepkens

AbleGamers Attends Ohio Business of Games Summit in Athens, Ohio

On September 14th, 2017, AbleGamers attended the first Ohio Business of Games Summit, held at Ohio University in Athens Ohio. This event was hosted by the Ohio University Gaming Research and Immersive Design Lab alongside the Ohio University Center for…
Continue reading…
Posted on: September 29, 2017 Last updated on: September 29, 2017 Written by: Brian Conklin

Top Five Accessible Games Found at E3 2017

June marked what I personally see as the start of convention season, at least here in the United States. Amongst the many events going on, E3, the Electronic Entertainment Expo took place in Los Angeles, California for almost a week.…
Continue reading…
Posted on: August 22, 2017 Last updated on: August 22, 2017 Written by: Amy Kneepkens

S-S-S-S-Stigma Breaker: Gamers with Disabilities Are Taking the Fighting Game Scene By Storm

When you think of an athlete, you probably think about traditional sports images: highly competitive men and women with gifted physical traits, competing at the highest levels for fame and fortune. In eSports, the idea of an “athlete” changes —…
Continue reading…
Posted on: July 26, 2017 Last updated on: July 26, 2017 Written by: Joseph Giampapa

A Train, a Jam, And GDC: AbleGamer’s Fellow Tells Their Adventure

“We’d like to help you take a train up to GDC while making a game.” I’ve done plenty of game jams before, but on a train? I’ve never been on a train before and had many questions regarding taking a…
Continue reading…
Posted on: April 5, 2017 Last updated on: April 5, 2017 Written by: Brian Conklin

AbleGamers Staff Brings Accessible Gaming Technology to CSUN 2017

This year, for the 2017 CSUN Assistive Technology Conference, Level Access (Formerly known as SSB Bart Group) and The Ablegamers Charity teamed up for the official launch of their partnership to bring accessible gaming to the conference. Throughout the week,…
Continue reading…
Posted on: April 5, 2017 Last updated on: April 12, 2017 Written by: Brian Conklin

FCC Accessibility Waiver Extension for Video Games

Did you know that accessibility in video games are partly regulated by the United States Federal Communication Commission? Back on October 8. 2010, then-President Obama signed the Twenty-First Century Communications and Video Accessibility Act of 2010, known shortly as CVAA.…
Continue reading…
Posted on: March 8, 2017 Last updated on: March 8, 2017 Written by: AbleGamers Charity

Virtual Reality: New Technology, New Challenges

Virtual Reality, otherwise known as VR, promises truly immersive experiences for players. Games like “Job Simulator” allow gamers to experience different occupations, albeit in a humorous manner, while “Eagle Flight” lets you see Paris like you never have before: through…
Continue reading…
Posted on: March 8, 2017 Last updated on: March 8, 2017 Written by: AbleGamers Charity
Back to top ↑ You are here: ABLEGAMERS/ posts-page/ newsletter
  • Contact Us
  • Terms & Conditions
  • Get our emails
  • Cookie Policy
  • Privacy Policy
  • Manage Your Donation (Pre-Spring 2023)
  • Mange Your Donation (Post Spring 2023)
  • AbleGamers Legal
  • See Our Charity Navigator Rating
  • Our GuideStar Platinum Status

ABOUT ABLEGAMERS

Our mission, creating opportunities that enable play in order to combat social isolation, foster inclusive communities, and improve the quality of life for people with disabilities.

We’re using the power of video games to bring people together, improving quality of life with recreation and rehabilitation.

AbleGamers is an IRS 501c(3) Public Charity
Federal Tax ID Number: 30-0533750

AbleGamers

AbleGamers

  • Facebook
  • Twitter
  • Instagram
  • LinkedIn
© 2024 The AbleGamers Foundation Inc.
"AbleGamers", "Accessible Player Experiences" and the AbleGamers Joystick logo are all Registered Trademarks of the AbleGamers Foundation, Inc., All Rights Reserved
Thanks to QuestionPro's wide range of free survey templates designed by industry experts. We now know exactly where to improve.
To the top ↑