08 May
  • By AJ Ryan
  • Cause in

Unlocking Colorblind Accessibility in Puzzle Games through Attrition and Code

Last year, I wrote about colorblind accessibility in Sega Saturn games. Puyo Puyo Tsuu was one of the games I highlighted as being inaccessible for colorblind gamers. I mentioned how Puyo Puyo Tetris improved the shape and definition of the Puyos, but what I didn’t know was that SEGA actually added in colorblind-friendly Alphabet Puyos […]

Read More
23 Feb
  • By AbleGamers Charity
  • Cause in

Ablegamers and GDC Send Two Game Developers With Disabilities to Four-Day Train Jam and GDC 2017

Harpers Ferry, WV (February 22, 2017) –  AbleGamers — the leading charity and organization wielding the power of gaming to break down the barriers of economic and social isolation for people with disabilities — is thrilled to announce its first life-changing sponsored event of 2017. In partnership with Game Developers Conference (GDC), AbleGamers will provide […]

Read More
03 Feb
  • By AJ Ryan
  • Cause in

Accessibility Analysis of the NES Classic

I love retro games. Despite being born the same year the Atari Jaguar released, I’ve always enjoyed playing games on consoles before my time, such as the NES and Genesis. Even today, I still buy games for many systems released back then. When I saw Nintendo was making a miniature NES, I knew I had […]

Read More
27 Jan
  • By AJ Ryan
  • Cause in

Thoughts on Accessibility Issues with VR

“In partnership with Lucasfilm ILMxLAB, the Disability Visibility Project™ is conducting an online survey for people with disabilities about VR (virtual reality).” I filled out their survey here at https://disabilityvisibilityproject.com/2017/01/03/vr/, and I encourage anyone that can fill this survey out to please do so. One survey question asked about major accessibility issues with VR. I […]

Read More
30 Jul
  • By Joseph Giampapa
  • Cause in

Interview with the Alex James Ryan, AbleGamers Fellow

Alex James Ryan (AJ) has always been unique. He grew up playing video games, watching Cartoon Network and Pokémon, normal interests for a boy growing up in the late 1990’s and early 2000’s. Unlike most children, he grew up relying on his feet to do the things a person’s hands normally would. Disabled from birth, […]

Read More
01 Jun
  • By AbleGamers Charity
  • Cause in

First AbleGamers Fellow Selected

Harpers Ferry, WV (June 1, 2016) – AbleGamers – the leading charity and organization wielding the power of gaming to break down the barriers of economic and social isolation for people with disabilities – is thrilled to announce a winner has been chosen for the first AbleGamers Fellowship.

Read More