#SoEveryoneCanGame

Combating Social Isolation Through Play

A person in a wheelchair smiling while using the Axis 2 controller, an adaptive device with several large pushbuttons and three joysticks.

HOW WE ARE CHANGING LIVES

Creating opportunities that enable play in order to combat social isolation, foster inclusive communities, and improve the quality of life for people with disabilities.

Due to the COVID-19 pandemic, people across the globe have realized the threat of social isolation. But for people with disabilities, social isolation has been an ongoing epidemic. While things have undoubtedly gotten worse as the pandemic has progressed, 35-45% of people with disabilities were profoundly socially isolated even before COVID. 

Get Involved

A person in a wheelchair smiling while using the Axis 2 controller, an adaptive device with several large pushbuttons and three joysticks.
Two people smiling while playing a game.

Our Focus

Play is a powerful weapon against the epidemic of social isolation. Play, specifically via gaming, gives people an accessible way to reach beyond the physical confines of their homes, connect with other players all over the world.

Five Pillars

The world of games and gaming provides people with disabilities an opportunity to build rich social engagements, lifelong friendships, and connect with players who share similar experiences. Simply put, AbleGamers believes in using the power of play and inclusion to connect players, build communities and combat social isolation.

Peer
Counseling

Providing 1-on-1 guidance to assess player needs in order to enable play

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Engineering
Research

Creating assistive technologies that provide solutions to barriers to play

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Community
Development

Fostering opportunities for camaraderie to forge lifelong relationships.

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User
Research

Discovering barriers and solutions to facilitate accessible player experiences

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Professional
Development

Guiding Industry philosophies to promote an inclusive and accessible future.

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Intel Collaborates With Diverse Artists

Intel collaborated with 20 diverse artists from around the globe to create the Artist Series gaming desk mat collection. The Artist Series: 12th Gen Collection is an opportunity to purchase a piece of one of the artists’ masterpieces on a…

UPEI Students Develop Controller

A group of UPEI students is working to make the world of gaming more accessible by creating a more inclusive controller for people with disabilities. The group is made up of four engineering students: fifth year’s Graham Ching and Muhanad…

Check out our newly designed https://accessible.games/ website!
The site has a new look and feel. It's also easier to navigate, more intuitive and accessible.
#SoEveryoneCanGame

Check out our newly designed http://accessible.games website!
The site has a new look and feel. It's also easier to navigate, more intuitive and accessible.
#SoEveryoneCanGame

Through partnerships with various organizations, including hospitals and rehabilitation centers, we hope to reach many more people with disabilities and provide them with a nearby location to assist ...in setup to enter the world of gaming.

As we continue to grow our Peer Counseling program by expanding our reach through Powered by AbleGamers, we are counting on you to help us on our mission to create opportunities that enable play and combat social isolation.

You have the power to make a difference. You have the opportunity to help more people access the life-enriching power of play.
Make a donation at AbleGamers.org/donate #SoEveryoneCanGame
#Accessibility #AccessibilityMatters #Videogames