25 Oct
  • By Amy Kneepkens
  • Cause in

Cosplay ideas for Halloween or your Favorite Conference!

All right spooks and ghouls, the time is here. It’s Halloween month! That means time for pumpkins, candy corn, and costumes galore. So, in the spirit of the season we bring to you some ideas of cosplays, because everyone can game, and everyone can dress up as their favorite character. If you were at Dragon*Con […]

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07 Jun
  • By Josh Zirl
  • Cause in

Switch Accessibility Evaluation

The Nintendo Switch does a lot of things.  It can transition from being a home console to a portable handheld and split itself apart to let friends jump into a game alongside you.  Unfortunately, it does none of these things with any concern for accessibility. The system’s options contain zero accessibility features.  The closest it […]

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25 May
  • By Emma 'Eniko' Maassen
  • Cause in

MidBoss: Making an Accessible Game Solo

MidBoss, a possession-based, traditional, turn-based roguelike will have just come out when this is posted. It’s a game that I made mostly by myself over the course of four and a half years, creating the engine, graphics, sounds, and all of the code. My name is Emma Maassen, but you can call me Eniko. I’m […]

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03 Apr
  • By AJ Ryan
  • Cause in

Xbox Accessibility Update brings Copilot, Accessibility API, and More

Last week, Team Xbox rolled out a new update for Xbox One that included a host of new and exciting accessibility features that the team at AbleGamers was honored to be a part of. Team Xbox has been a leader in the push for game accessibility this generation with their Ease of Access settings, pushing […]

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23 Feb
  • By AbleGamers Charity
  • Cause in

Ablegamers and GDC Send Two Game Developers With Disabilities to Four-Day Train Jam and GDC 2017

Harpers Ferry, WV (February 22, 2017) –  AbleGamers — the leading charity and organization wielding the power of gaming to break down the barriers of economic and social isolation for people with disabilities — is thrilled to announce its first life-changing sponsored event of 2017. In partnership with Game Developers Conference (GDC), AbleGamers will provide […]

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The Texas state capitol building
16 Oct
  • By AbleGamers Charity
  • Cause in

Chi Play 2016

The AbleGamers Charity is doing our first ever DAY LONG workshop on Includification. CHI PLAY is an international and interdisciplinary conference (by ACM SIGCHI) for researchers and professionals across all areas of play, games and human-computer interaction (HCI). We call this area “player-computer interaction.” The goal of the conference is to highlight and foster discussion […]

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