Global Accessibility Awareness Day 2021

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AbleGamers Logo
The AbleGamers Charity logo


For 17 years, we’ve told the story of how our charity’s mission started, but after the year we had last year, we realized we’re just getting started. Our vision is not only accessible games but inclusive communities and development teams. Over the last 3 years, we’ve been working towards that vision, and due to the amazing support we’ve received in the last 2 years, we’ve been able to expand our team and create programs to get us closer to the future we want.

  • We’ve Expanded our Peer Counseling team and revamped the process – Each individual assessment can take up to 16 hours per player and cost anywhere from $300 – $3000. We’ve created a Player Resource  that we will continually update as new hardware and info becomes available. This new information portal provides answers to some frequently asked questions from players who want to play.

 

  • We’re launching new programs like our Cross-Platform Support program that highlights and supports the incredible work of creators and advocates in the space.

 

  • We created DPAD (Developers Promoting Accessibility & Diversity), a program supporting marginalized developers looking to receive accessibility training and guidance.

 

  • In the last 12 months, we’ve updated our website and expanded our infrastructure to support more players and the greater industry surrounding the gaming community more efficiently.

 

  • Our Player Panels team consists of over 500 players with disabilities across the world contributing their feedback and knowledge about their experiences to companies in the gaming and entertainment fields. Players Panels participants have been making a big impact on many of the upcoming titles that will be launching over the next few years, with 222 players being matched with games companies in 2020 to provide input into early design and feedback through play testing. All players that participate with these companies are compensated.

 

  • Our team has been working with many studios from AAA to indie providing accessibility information, consultation and feedback during the development process of many upcoming games. (We can’t share too much on this yet, but we are really excited for the accessible player experiences that are being developed across the industry)

 

  • Our APX (Accessible.Games) program has continued to expand. As always, we have a free resource for developers at Accessible.Games. We’ve also created 164 Certified Accessible Player Experience practitioners in the last 18 months.
  • Expanding into new territories like Brazil and Canada

We are excited to celebrate G.A.A.D (Global Accessibility Awareness Day) with the community and look forward to the future innovations from our friends across the industry who continuously push for greater accessibility and inclusion, So Everyone Can Game.